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1. Decloaking music - in Player Features and Ideas Discussion [original thread]
Well maby not music but it would be nice to have the option to have some kind of warning sound.
- by Anna Hansson - at 2010.06.27 11:56:00
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2. Account pooling - freedom to choose characters online - in Player Features and Ideas Discussion [original thread]
Yeah, should be doable, also you should be able to swap characters without restarting the client
- by Anna Hansson - at 2010.06.08 10:37:00
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3. Planetary interaction scanning + colourblindness = really hard - in Player Features and Ideas Discussion [original thread]
same as above /sign
- by Anna Hansson - at 2010.06.07 22:13:00
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4. revamp gun skills? - in Player Features and Ideas Discussion [original thread]
One thing you missed; when you train a gun skill to 5 (i.e to get t2 guns) you can train both the short and long range versions.. in missiles you have to train 2 skills to 5 to get that.. there is your balance.
- by Anna Hansson - at 2010.06.07 19:31:00
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5. Caldari T2 frigates and PvP - in Ships and Modules [original thread]
For a small gang harpy fit: Magnetic Field Stabilizer II Magnetic Field Stabilizer II Viscoelastic EM Ward Salubrity I Gistii B-Type Small Shield Booster J5b Phased Prototype Warp Scrambler I 1MN Afterburner II Light Neutron Blaster II,Caldari ...
- by Anna Hansson - at 2010.04.15 21:35:00
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6. Matreshka[BOND:2b, 5%per week] - in Market Discussions [original thread]
As of now not interested in investing.
- by Anna Hansson - at 2010.03.26 12:39:00
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7. Matreshka[BOND:2b, 5%per week] - in Market Discussions [original thread]
Pending audit I reserver 250 shares (250 million ISK).
- by Anna Hansson - at 2010.03.22 03:44:00
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8. Aesthetic Changes to T2 Weapons on T2 Ships - in Player Features and Ideas Discussion [original thread]
Yes i know that blasters are "gallente" Thats why they are green, i know this, but it would be kind of cool if they changed color depending on the ship you fitted them too.. wouldn't be that hard to do either. As a side note, if you look at the s...
- by Anna Hansson - at 2010.03.19 00:14:00
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9. Aesthetic Changes to T2 Weapons on T2 Ships - in Player Features and Ideas Discussion [original thread]
Well, I'd like this, always looks so ****ty whey you have t2 blasters on Caldari ships (the green really doesn't fit with the gray/blueish color of the ships)
- by Anna Hansson - at 2010.03.18 11:05:00
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10. Make Hull Tanking Viable? - in Player Features and Ideas Discussion [original thread]
You get over 100k effective hit points on a geddon with a DCU t2 and t2 bulkheads that said, you get more (a lot more) if you armor tank the ship with 4 1600s, dcu t2 2 t2 adaptive and another resist (explosive hardener or something) and 3x trima...
- by Anna Hansson - at 2010.02.05 11:57:00
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11. Macrominers flagging idea - in Player Features and Ideas Discussion [original thread]
So, the macro runs the autopilot but with no destination.. Other problem is, what stops you from tagging somebody that ain't in anyway afk... for example it could be used to **** up the piloting of a ceptor or something like that (this can alrea...
- by Anna Hansson - at 2010.02.04 10:17:00
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12. Special Forces Missions - in Player Features and Ideas Discussion [original thread]
How about cloaky missions, that is, where you have to stay hidden and do something (like going trough an area or something filled with hostiles and space junk)
- by Anna Hansson - at 2010.01.28 09:46:00
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13. Great Idea for Eve, takes alot of work though - in Player Features and Ideas Discussion [original thread]
Originally by: David Grogan it has been done its called star trek online
- by Anna Hansson - at 2010.01.14 13:05:00
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14. Apsolute readouts for targets - in Player Features and Ideas Discussion [original thread]
well hell, it wouldn't be that far fetched, as you already see how much (in %) dmg you do to the target with each hit, having an option for absolute readout wouldn't be that strange, because... if you see that your shot does 150 dmg (example) and ...
- by Anna Hansson - at 2010.01.13 09:26:00
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15. Blitzship L3 vs L4 - in Ships and Modules [original thread]
Pack as much firepower you can on a heavy missile based tengu and fiddle around with the tank abit (lvl 3 should be so easy to tank in a tengu that you wouldn't have to bother much) you might want to use an afterburner too in case the rats are to...
- by Anna Hansson - at 2010.01.13 09:00:00
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16. Phantasm Vs. Serpentists? - in Ships and Modules [original thread]
If you want to stay in cruiser hulls; Get into a Sac, that will do more dmg and tank better, (with the advantage of shooting the right kind of dmg) otherwise id use a raven, about as cheap as a phantasm but would tank/dps better and range aint an...
- by Anna Hansson - at 2010.01.11 08:31:00
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17. WTB PvP Mentor / Teacher! - in Warfare & Tactics [original thread]
Originally by: lilrez Edited by: lilrez on 18/11/2009 05:24:10 First learn to travel. How to stay alive when defense gangs are chasing you. Especially how to run gatecamps. Know when you can get past a camp and when it's better to jump...
- by Anna Hansson - at 2009.11.19 23:44:00
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18. New Idea: a ôShip Shutdownö. - in Player Features and Ideas Discussion [original thread]
Originally by: Amarrian ArchAngel Originally by: Anna Hansson Ok, 1KM is well, a troll, you could see a ship from 10-20 km with your eyes! (a battleship is around 500meters long) So aside from that, let's see what kind of effekt ...
- by Anna Hansson - at 2009.08.21 14:26:00
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19. New Idea: a ôShip Shutdownö. - in Player Features and Ideas Discussion [original thread]
Ok, 1KM is well, a troll, you could see a ship from 10-20 km with your eyes! (a battleship is around 500meters long) So aside from that, let's see what kind of effekt shutting off the systems would have on diffrent sensors.. Magnometic: Well, y...
- by Anna Hansson - at 2009.08.21 14:08:00
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20. dust 514 - in Player Features and Ideas Discussion [original thread]
Well infact the story talks about a gallente titan going into orbit, not affecting the titan but causing massive tidal flows that causes floding on the planet.
- by Anna Hansson - at 2009.08.19 16:24:00
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